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Final year project (12 weeks)


Cover art Illustrated by: Tan Hui Xian

Click on their names to see their website.

Our roles:

Programmers:

Lim Wei Xiang (Leader) – Game Back End System, Graphics, Shaders, Game Logic, Advance AI, Controls

Bernard (Game developer) – Graphics, Game Logic, Basic AI, UI, Cutscenes, Game Music

Artists:

Hui Xian (Art lead) - Game Designer, Character Artist, Background Artist, 3D Modelling and Texturing Artist, Animator, Video Editor, Documentation.

Michael (Game artist) - Game Designer, Background Artist, 3D Modelling and Texturing Artist, Game Music, Video Editor, Rigger, Animator and Play Tester.

Siya (Game artist) - Game Designer, Background Artist, 3D Modelling and Texturing Artist, Marketing designer, UI Artist.

Being assign to work on Illan: shades of memories is a very interesting experience. I didn’t expect that I will get to work on a 3D game project but again I don’t mind working on a 3d game either. Working on a 3D game allows me to understand how 3D games are made and the interesting group mates allow me to learn various things that will be really useful when I go out to the industry.

And we manage to make a rebooted version of the demo that consist of 21 playable levels.

Well done!

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