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Cover art Illustrated by: Tan Hui Xian

Click on their names to see their website.

Our roles:

Programmers:

Lim Wei Xiang (Leader) – Game Back End System, Graphics, Shaders, Game Logic, Advance AI, Controls

Bernard (Game developer) – Graphics, Game Logic, Basic AI, UI, Cutscenes, Game Music

Artists:

Hui Xian (Art lead) - Game Designer, Character Artist, Background Artist, 3D Modelling and Texturing Artist, Animator, Video Editor, Documentation.

Michael (Game artist) - Game Designer, Background Artist, 3D Modelling and Texturing Artist, Game Music, Video Editor, Rigger, Animator and Play Tester.

Siya (Game artist) - Game Designer, Background Artist, 3D Modelling and Texturing Artist, Marketing designer, UI Artist.

Being assign to work on Illan: shades of memories is a very interesting experience. I didn’t expect that I will get to work on a 3D game project but again I don’t mind working on a 3d game either. Working on a 3D game allows me to understand how 3D games are made and the interesting group mates allow me to learn various things that will be really useful when I go out to the industry.

And we manage to make a rebooted version of the demo that consist of 21 playable levels.

Well done!

I want to create a series of Illustration art based on what people around me likes. Their personality and the stuff they like will fuse and form an Illustrated version of "them".

But before i can create a set of art. I need to work on the concept art.

Examples:

I hope I can finish it as fast as I can

Game project: Komisch little Alice.

Story about a teenage girl named Alice in Fee la tales academy.

Uncover many dark secrets and find out the truth about the academy and the world she lived in.

Game project: Perpetual Memories.

Working on my friend (Allson teo)'s personal project.

Link:

https://play.google.com/store/apps/detailsid=com.LudcidDreams.PerpetualMemories&hl=en

Lost and scared in a perpetual dream! Lucid remembers nothing! Find the beat to Lucid’s memories! Help her get back her memories!

Game project: Believe me Not.

Horror surviving graphic adventure game, emphasize puzzle solving, on story, character development that affected by both the dialogue choices and actions.

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